Ready Player Two by Ernest Cline

Rating – 2.75 out of 5

Ready Player Two by Ernest Cline takes place several years after Ready Player One. As the technology of the day has continued to progress, the Oasis has become an even more engrossing experience. All seems to be well in the world until an NPC wreaks havoc and Parzival and the gang are forced back together to solve another puzzle of epic proportions.

Favorite Quote

“If it weren’t for Tolkien, all of us nerds would’ve had a lot less fun during the last ninety years.” ― Ernest Cline, Ready Player Two


Much like Ready Player One, Ready Player Two by Ernest Cline is a nostalgia trip. Going through many familiar scenes from John Hughs movies, to literally Middle Earth, the book reads like every pop culture nerd’s fantasy. Every line is packed with references to popular culture and media of the day. I like the characters and the set up of the group having to look for the shards is interesting.

I struggle with the main premise of the book, though. The technology and the Oasis are incredibly advanced and impressive. I think if that level of immersive experience was available, humanity would be creating and interested in new content, not so focused on reliving nostalgic content. The reason it is as relevant as it is is the creators of the Oasis and the timeline of their lives, but it still seems unrealistic to me. I enjoy Prince, Lord of the Rings, and John Hughes movies just as much as the next person, but this was a bit much for me.

I recommend this book if you like geeking out on the nostalgic media. This and all my posts may contain affiliate links! Please see full disclosure Here – Kate <3

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